There are ongoing Incidents
This is Unity Services's status page, here you'll find the current status and incident history of Unity Services.
Analytics Operational
Gaming Services Operational
Data Collection Operational
Dashboards and Reporting Operational
Legacy Operational
Data Collection Operational
Dashboard Operational
Collaboration / Unity DevOps Major incident
Billing Minor incident
Unity Build Automation Major incident
Backend Service Operational
Queue Performance - Mac Builders Minor incident
Queue Performance - Windows Builders Major incident
We are seeing degraded performance regarding our infrastructures in US region
License Activations - Unity Editor Operational
Cost & Usage Reporting Operational
Unity Pipeline Automation Operational
Backend Service Operational
Event Processing Operational
Job Status Reporting Operational
Job Queueing Operational
Cost & Usage Reporting Operational
Unity Version Control Operational
Web Operational
Europe node Operational
North America node Operational
East Asia node Operational
North East Asia node Operational
Cost & Usage Reporting Operational
Accelerator Operational
Cloud Diagnostics Operational
Cloud Diagnostics Advanced Operational
CV Datasets Operational
Diagnostics Operational
ML-Agents Cloud Operational
Unity Simulation Operational
Collaboration / Asset Manager Operational
Asset Transformations Operational
Asset Manager Data Streaming Operational
Asset Manager Storage Operational
Unity Hub Operational
Application to manage versions, projects and download templates.
Unity Hub APIs Operational
Services to expose Unity versions, used by the Hub and the download archive page
LiveOps Operational
Unity Authentication Operational
Campaigns Operational
Cloud Code Operational
Cloud Save Operational
Cloud Content Delivery Operational
Management Operational
North America clients Operational
Europe clients Operational
Asia Clients Operational
Economy Operational
In-App Purchasing (IAP) Operational
Leaderboards Operational
Push Notifications Operational
Remote Config Operational
Grow Ads Operational
Levelplay Operational
Platform Operational
Real Time Pivot Operational
Reporting API Operational
Configuration API Operational
Ad revenue measurement API Operational
Ad revenue measurement via SDK postbacks Operational
Rewarded video server-to-server callbacks Operational
Ad delivery Operational
Ad Quality Operational
Platform Operational
Impression Level API Operational
ironSource Ads Operational
Platform Operational
Reporting API Operational
Configuration API Operational
Ad delivery Operational
Unity Ads Operational
Unity Acquire Operational
Tapjoy Supply Operational
Tapjoy Demand Operational
Multiplayer Operational
Relay Operational
Distributed Authority Operational
Lobby Operational
Matchmaker Operational
Friends Operational
Comms and Safety Scheduled maintenance
Vivox Scheduled maintenance
mtu1xp Domain Operational
mt1p Domain Scheduled maintenance
mt2p Domain Operational
mt1s Domain Operational
Websites Operational
Unity Dashboard Operational
Unity.com Operational
Unity ID/Login Operational
Unity ID (legacy) Operational
Unity ID Portal - id.unity.com
90 days ago % Uptime Today
Unity Login Operational
The new authentication portal - login.unity.com
90 days ago % Uptime Today
Unity Store Operational
Publisher Portal Operational
Asset Store Operational
Unity Discussions Operational
Your space to talk about all things Unity
Unity Docs Operational
Unity Learn Operational
learn.unity.com
Unity Issue Tracker Operational
Editor Services Operational
Licensing Operational
Config Operational
Package Manager Operational
Editor Downloads Operational
Bug Reporter Operational
Industrial Applications Operational
Furioos Operational
Reflect Operational
Parsec Operational
Parsec API Operational
Parsec Billing Operational
Parsec Signaling Service Operational
Metered Billing Reporting Minor incident
Source Code Operational
Access to Unity source code.
Unity Source Code Operational

Current incidents


Major incident Build Automation – Degraded Windows Performance (Americas Region)
[Investigating]

We are continuing to investigate the degraded performance for Windows 11 24H2 builders in the Americas region. Due to the extended timeframe and regional impact, we recommend switching builds to the European region where possible and permitted by your data requirements (Dashboard > Build Automation > Settings > Location) until the issue is resolved.

Minor incident Build Automation – Degraded Mac Build Performance (Americas Region)
[Issue]

We are currently experiencing degraded performance affecting UBA Mac builds in the Americas region. Our team is actively investigating and working to restore service.

Minor incident DevOps and UGS: Usage & Cost Tracking and Alerts
[Monitoring]

We’ve upgraded our billing platform to provide near real-time usage and cost tracking, budget alerts, and spend limits. You may see intermittent delays or inconsistencies in usage data as the new system stabilizes.

No action needed on your end. We’re actively monitoring and will update this page as things settle.

Scheduled maintenance Scheduled Maintenance Update for MT1P from 2026-09-09 17:03 UTC
[Scheduled]

A scheduled maintenance update will be performed on voice platform (mt1p.vivox.com) on Monday Sept 14th 11:00am EDT. During this time any users in channel will be unaffected but new users may be unable to join a channel. The maintenance is expected to take less than 10 minutes; however, we will continue to monitor the voice platform for 1 hour and will notify you upon completion.

Incident & maintenance history
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